November 17, 2020 Yen Nguyen

Invert an object with an interactive mirror

Is there any times when you just want to invert or invert & duplicate, rather than using a modifier mirror? In that case, you can invert object by using an interactive mirror. Keep reading to learn about interactive mirror!

Interactive Mirror

You can freely set up the X-axis, Y-axis, Z-axis, or the 2nd and 3rd axes at the same time.

In case you want to invert the entire object

To do so, follow the quick steps below:

  • In Object Mode, select the object you want to invert.
  • After selecting “Object“-> “Mirror“-> “Interactive Mirror” from the menu, press any key such as X or Y to invert in that direction. The operation panel will appear after inverting, so you can control the mirror by adding changes and setting up details.

In case you want to invert one part of the object

  • In Edit Mode, select the vertices, edges, and faces you want to invert.
  • After selecting “Mesh“-> “Mirror“-> “Interactive Mirror” from the menu, press any key such as X or Y to invert in that direction. The operation panel will appear after inverting, so you can control the mirror by adding changes and setting up details.
  • It is also possible to use proportional editing to transform adjacent vertices and faces.

Possibility to adjust on the operation panel

  • Orientation
  • Constraint Axis
  • Proportional Editing

The above contents can be set in the operation panel.

You can make settings such as changing both the X and Y axes, or changing the coordinate axes.

After inverting, the inverted direction will be marked as “-(minus)” in the scaling of “Item“-> “Transform” in the sidebar. If you also want to apply the transform, please apply the scaling with “Ctrl + A” separately.

Shortcut key

You can also execute it with a shortcut by pressing “Ctrl + M“.

Nguồn: tamago-design.net
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